U16 Virtual Tournament

Register now at any one of our Sonic Bowl centres

1. Format of play
 

The format of play for the event will consist of Masters Qualifying (3 games per qualifying attempt) and a Masters event. Bowlers may purchase multiple MQs for practice and/or qualifying for the master’s event.

 

MQ will take place at all Sonic Bowl centres (Our Tampines Hub, SAFRA Yishun, SAFRA Punggol) throughout the day beginning from 18 April 2022 to 30 April 2022, 1700hrs. The Masters event will be held at Safra Punggol at 10am on 1 May 2022.

Tournament Schedule

Masters Qualifiers (MQ)

18 April - 30 April

Centre Operation Hours

Masters

1 May

10:00 AM

1.1 The qualifying scores will be based on the best MQ at 2 Sonic Bowl Centres, combined (total of 6 games).

1.2 MQs to be bowled on a single lane.

1.3 There will be 2 minutes of practice before the game starts.

1.4 Bowlers are allowed multiple attempts at the various centres, however they are not allowed to use their scores in one centre to cover another centre’s score.

Handicap

Females

8 pins

2. Registration of Entries

All payments for Registration and MQ fees are to be made at any Sonic Bowl Centre

Registration Fee

MQ Fee

Masters Final Fee

$20

$14 Public

$50

$12 Sonic Bowler

2.1 Final submission of MQs

The final MQ must be completed by 1700hrs on 30 April 2022 at the respective bowling centres based on the centre clock. In the event of a lane breakdown, or other scenarios beyond the bowler’s control, they will be allowed to submit their completed MQ scores after the stipulated timing, with the approval of the Tournament Director. 

 

2.2 Participation is open to all bowlers born in 2006 and above, except bowlers from the National Squad, National Training Squad and National Development Squad.

3. Tie-Breaker 

3.1 When a tie is registered in the Qualifying Events, the player with the highest game (with handicap, if any), in the respective qualifying series, shall be the winner. If this still ends in a tie, the next high game will be counted, and / or repeated until the tie is broken.

 

3.2 When a tie is registered in the Masters Event, the player with the highest game (with handicap, if any), in the Masters Event series, shall be the winner. If this still ends in a tie, bowlers will break the tie with a 1 ball roll-off. This will continue until the tie is broken.

4. Masters Event

4.1 The qualifying scores will be based on the best MQ at 2 Sonic Bowl Centres, combined (total of 6 games).

 

No. of Qualifiers for the Masters Event: 

Top 20 bowlers at the end of qualification.

 

4.2 Finals to be bowled cross-lanes. (Depending on current SMM)

 

4.3 The masters will be played over 6 Games. Player with the highest 6 game total will be crowned the U16 Virtual Champion.

5. Check-in Procedures for Masters Event

 

All Masters Qualifiers must CHECK-IN PERSONALLY AT THE TOURNAMENT DESK AT LEAST 30 MINUTES BEFORE THE SCHEDULED TIME FOR THE MASTERS EVENT, failing which he/she will be disqualified and the respective reserve(s) shall be called. 

Calls will be made as follows: 

1st Call: 3 minutes prior to Check-in time 

2nd Call: 2 minutes prior to Check-in time

3rd Call: 1 minute prior to Check-in time 

*The clock in the bowling center will be the official timepiece.

6. Bowling Balls

6.1 It is the bowler’s responsibility to ensure that all bowling balls used during the tournament are conforming to World Bowling Rules and Regulations. The tournament/Technical Committee reserves the right to examine the balls used by the participants. Use of an illegal ball is grounds for disqualification and forfeiture of all games, prizes and standing aside from any other penalties that may be imposed. 


6.2 Altering the surface of the bowling ball is ONLY ALLOWED BEFORE COMMENCEMENT/AFTER COMPLETION OF EACH GAME, provided they are made at the designated area and it must not delay the bowlers and the progress of the game.

7. Slow Bowling

7.1 Slow Bowling is strictly not allowed and bowlers must bowl when it is their turn to do so.

 

7.2 Players shall be ready to bowl when it is their turn and shall not delay the start of their approach or delivery if the lanes immediately adjacent to them on both the right and left are clear.

8. Verification of Scores

It is the bowler’s responsibility to ensure that the correct score for each game bowled is recorded and signed on the official score sheet, which will be used as the official score record. Once signed, the scores shall stand unless otherwise decided by the Tournament Director. If the official score sheet is not signed for any reason, the Tournament Director reserves the right to refuse acceptance of the score sheet.

9. Interrupted Game(s) 

9.1 The Tournament Director may authorize the completion of a game and series on another pair of lanes when equipment failure on the lanes would delay the normal progress of the series. An interrupted game and series that cannot be completed must resume from the point of interruption. 

 

9.2 In the event the score of any game is lost and/or erased and cannot be recalled and/or traced due to power or equipment failure, the bowler concerned will be required to re-bowl a new game when the power supply resumes or equipment is repaired. However, all scores of completed games that have been recorded in the official score sheet shall remain unchanged. 

 

9.3 If a pair of lanes becomes unusable or unplayable before or during the squad games as determined by the Tournament Director or its assigned official, any available pair of lanes provided by the bowling centre shall be assigned to affected participant(s) or shall wait for the next available squad. In case of machine breakdown during the Masters, vacant lanes shall be assigned to affected finalists. Any interrupted game(s) or series must resume from the point (frame) of interruption. No practice throw(s) shall be allowed. In the event that a next available squad is offered in place, participants will be given the same amount of practice time as accorded to the rest of the squad. 

10. Protest 

Protest involving eligibility or general playing rules must be submitted in writing to the Technical Committee not later than 24 hours after the game in which the infraction occurred or before prize presentation, whichever is sooner. If no written protest is filed prior to the expiration period as stated above, the game or games shall stand as bowled. Each protest under this rule shall not be construed to cover a similar or previous violation.

11. Matters Not Provided For 

The Tournament Committee whose decision shall be governed by World Bowling General Rules & Regulations, shall decide on any matter arising, which is not covered in these Rules & Regulations. Such a decision shall be final, subject only to an appeal to be made in writing to Sonic Bowl within 24 hours of the decision of the Tournament Committee.

12. Safe Management Measures

Due to the ever changing Covid-19 measures, Sonic Bowl reserves the rights to change the rules according to any update to the Covid-19 safe management measures.

13. Cash Prizes

All cash prizes will be given out at the end of the Masters Event during the Prize presentation.